#include "..\glHelper.hpp"
#include "..\types.hpp"
#include "..\brain.hpp"
#include <iostream>

using namespace std;
int main(int argc, char** argv){
    Brain * brain = new Brain(2,4,4,1);
    float input[2]={1,2};
    float output[1]={0};
    brain->compute(input, output);
    cout<<output[0]<<endl;
    return 0;
}
